Journeyman 3D Rigger/Animator (Hard Surface Unity)
i3

Orlando, Florida

This job has expired.


Overview

i3 is searching for a technical set-up artist skilled in rigging and animating to join our Virtual Training, Simulation, and Gaming team.Candidates will provide knowledge and experience in technical rigging and animation skills in real time using Autodesk Maya and Unity 3D. You should be able to demonstrate strong technical set-up, rigging, and animation skills forcomplex mechanical hard surface assets. You will work directly with supervisors, designers, engineers, and artists in the support and creation of interactive mobile, web and desktop trainers, serious games, and simulations.

*This position is open to Remote work.
Responsibilities

You should also haveknowledge and experiencein reading and translating technical information and conceptual ideas into high-end interactive multimedia applications. You will work with the 3D artists and Subject Mater Experts to plan set-up for hard surface mechanical rigging and animation. This will include the creation of proxy rigs, Unity Integration, controls and blend shapes, keyframe, tween, and create animation sets for real-time interactive 3D training. You must be able to work collaboratively with engineers and other artists on projects ensuring successful on-time delivery. Any MOCAP experience is always a plus.

It is required that yousubmit an onlineportfolio of your work with your application.The best portfolios typically displaya proficiency in creating clean mechanical rigging and animations for real-time pipelines.The desired portfoliowill show the utilization of clean Unity rigging and animation principles. We also recommend displaying a shot breakdown specifying your direct contributions.Include texture sets, wireframes, and clean renders of finished work in a real-time renderer is preferred.
Qualifications

  • BA/BS Degree inGame Development, Game Design, 3D Art, or related field and 3+ years of experience - or - a minimum of nine (9) years' professional experience is required with no degree.
  • Experience with rigging and animation integration into Unity
  • Experience with Maya, 3D Studio Max, or equivalent
  • Experience with real-time animation 3D technologies
  • Experience with creating automation tools
Security Clearance:
  • Candidate must be a US Citizen
  • Candidate must be able to obtain and maintain a Secret Clearance. Active Secret Clearance is preferred.
About i3

Headquartered in Huntsville, AL, i3 is a national leader in providing innovative technical and engineering solutions to a broad customer base across the U.S. DoD. Specializing in missile and aviation engineering and logistic services, electronic warfare and electromagnetic affects analysis, UAS system integration and flight operations, full lifecycle C5ISR engineering services, engineering analysis, cybersecurity and IT/IA innovative solutions and virtual training, simulation & serious game development and implementation.

  • We were founded in 2007 with the intent to do business differently.
  • Our focus is to leave our team members, our customers and our communities better than we found them.
  • Our ultimate goal is to strengthen our Nation and our warfighter.
Perks and Benefits at i3:
  • 100% team member owned
  • Outstanding insurance coverage
  • 401(k) match
  • Health and wellness incentives
  • Tuition and certification reimbursement
  • Generous PTO
  • Fun culture with company activities
  • Countless opportunities to give back to the community through our charitable organization, i3 Cares
We work hard. We compete hard. We play hard. Apply now to join us!


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